Mar 222012
 

Samsung is nothing if not prolific. As I pointed out, they churn out Android shartphones and phablets faster than any other OEM. Their strategy is not unlike most combo-based video games: mash a bunch of buttons quickly and hope to execute a knock-out. Unfortunately, the replay value of most of their offering is about as appealing as something like Conan on the 360.

Taking a page from Bill Gates’s fantasy notebook, the Galaxy Note line is looking to take advantage of the market that wants to use a stylus, a market that Microsoft has capably proven doesn’t really exist. Rather than photocopy a superior product’s features and implement them poorly (see any of the Apple v. Samsung suits), Samsung has opted to copy the feature of a failed concept – poorly as well. The folks over at Engadget got their hands on the latest variant of the Note line, the 10.1, and they were thoroughly impressed by how well the cutting-edge processor and current Ice Cream Sandwich version of Android takes advantage of the Note’s unique method of input:

Bolstered by a dual-core 1.4GHz processor and 1GB of RAM, you’d expect the Note 10.1 to dazzle with an immediacy of response and lightning-quick transitions. Unfortunately, that’s not the case as it’s obvious the slate could do with a heavy bit of optimization. While navigation through the various homescreens is smooth, it’s the loading of applications that really highlights the tab’s few rough edges. Indeed, there’s a lag evident when accessing apps that could lead you to misinterpret this hesitancy as a lack of responsiveness and effect another tap. Happily, that’s not the case. The screen does successfully read your gesture, but it will take up to five seconds, in some instances, for a selected program to load.

Five seconds. That sounds awesome. Maybe when that octo-core 2.5 GHz processor is released with 4 GB of RAM, that will make the Galaxy Note 22.1 usable.

“If you see a stylus, they blew it.”

 Posted by at 1:59 pm
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